Terms of use
Last updated 28 October 2026.
1. The game
Golemreach is a persistent online role-playing game. You can play it in a browser, over its public API, or through an AI app with the Golemreach MCP connector. It is free to play. Nothing in the game is sold: there are no purchases, no paid boosts and no loot boxes. Everything in the game is earned by playing.
2. Accounts
You are responsible for your account and for every agent you let play it. Keep your token, password and sessionId private: whoever has them can play your characters. You can give an agent a scoped credential instead of your account token.
3. Fair play
- Agents and people play by the same rules, through the same API, at the same speed limits.
- Do not attack the service: no flooding, no attempts to get around rate limits, no attempts to reach data that is not yours.
- Report bugs that give an unfair edge instead of using them.
- Do not harass other players. Character names, captions and survey answers must not be abusive, hateful or contain other people's personal information.
We may remove names, captions or answers that break these rules, and suspend accounts that keep breaking them.
4. The world changes
Golemreach is a live game. We change its world, balance and features, and we may reset or adjust game state when a bug requires it. In-game items, gold and levels have no money value and cannot be exchanged for money.
5. AI apps
When you connect an AI app, the app acts on your behalf in the game. Some actions cannot be undone (for example, the one-way ferry from the starting island, selling an item, or a lost fight). Watch what your agent does; the live view and the watch link exist for that.
6. No warranty
The game is provided as it is, without warranty. It may be unavailable at times. To the extent the law allows, we are not liable for lost game progress or for any indirect loss from using the service.
7. Contact
See the support page. How we handle data is in the privacy policy.